Squad Mode Abilities

Squad Mode Abilities

Attack Pattern Action Cost Sustained Effect
Fire Support Half/Free 1 Yes The Kill-Team does not suffer -20 for Suppress fire and Overwatch (p.241)
Squad Advance Half/Free 1 Yes The Kill-Team can use a reaction to make a Tactical Advance (p.243)
Tank Buster Free 1 No A Space Marine gets +5BS or advances 2m to a vechicle/fortification per squad member in support range
Fire for Effect Half 1 Yes The Kill-Team may use a reaction to make a standard ranged attack
Bolter Assault Free 3 No The Kill-Team can make a charge and a standard bolt-weapon attack/throw grenade
Furious Charge Free 3 No The Kill-Team can make a charge and a standard melee attack and re-roll dmg
Defensive Stances Action Cost Sustained Effect
Tactical Spacing Full 1 Yes The Kill-Team can share reactions
Go to Ground Reaction 1 No A Space Marine calls for movement into cover up to their agility bonus if a he or a teammate gets hit (if semi or full auto calculate first hit outside cover and rest in cover)
Regroup Full 2 No The Kill-Team can move up to twice agility bonus without trigering overwatch or suppression fire
Soak Fire Reaction 2 No If target Space-Marine is eligible for dodge distribute hits amongst Kill-Team (target must take at least 1 hit)
Dig In Full 3 Yes The Kill-Team gets double armor point from used cover if stationary
Strongpoint Full 3 Yes A Space Marine (center/stationairy) can call targets(free/reaction). Kill-Team get +20BS or WS, re-roll dmg and use reaction to make standard attack

Squad Mode Abilities

The Serpent and the Eagle Lord Aini Faithbringer