Weapons, Armor and Wargear

Renown Rate Renown Rank
0-19 Initiated
20-39 Respected
40-59 Distinguished
60-79 Famed
80+ Hero

Ranged Weapons

Name Class Range RoF Dmg Pen Clip Rld Special wt Req Renown

Bolt Weapons

Astartes Bolt Pistol Pistol 30m S/3/- 2d10+5 X 5 14 Full Tearing 5,5 51 -
Astates Bolter (Godwyn ) Basic 100m S/2/4 2d10+5 X 5 28 Full Tearing 18 5 -
Astartes Boltgun (Stalker) Basic 200m S/-/- 2d10+5 X 5 24 Full Accurate,Tearing 17 15 Respected
Astartes Combi-Weapon2 Basic 100m S/2/4 2d10+5 X 5 28 Full Tearing 25 15 Respected
Astartes Heavy Bolter Heavy 150m //10 2d10+10 X 6 60 Full Tearing 68 20 -
Astartes Storm Bolter Basic 100m S/2/4 2d10+5 X 5 60 2Full Storm,Tearing 26 20 Respected
*Astartes Bolter (Hesh) Basic 50m S/2/4 2d10+5 X 5 28 Full Tearing, Accurate, Reliable 15 Special3 Special3
*Guardian Bolt Pistol Pistol 30m S/3/- 2d10+5 X 5 14 Full Tearing, Accurate, Reliable 5,5 Special Distinguished

1 For Additional weapons beyond standard issue
2 Profile is for the primary bolter. Secondary weapon has RoF: S/-/- Clip: 1, with all other statistics as per weapon entry
3 These Weapons cannot be requisitioned and are unique to the Ultramarines in service to the Deathwatch. Other Deathwatch space marines may come into possession of these weapons through Role-Playing

Plasma Weapons

Astartes Plasma Cannon Heavy 150m S/-/- 2d10+11 E 10 16 5Full Blast(1),Volatile 70 30 Distinguished
Astartes Plasma Gun (Ragefire) Basic 100m S/2/- 1d10+9 E 8 40 4Full Volatile 27 20 Respected
Astartes Plasma Pistol Pistol 30m S/2/- 1d10+8 E 8 12 3Full Volatile 6 25 Respected
*Barrage Plasma Gun Basic 120m S/3/5 1d10+7 E 8 30 4Full Overheats, Volatile 30 28 Distinguished
*Barrage Plasma Pistol Pistol 40m S/3/- 1d10+6 E 8 9 3Full Overheats, Volatile 7 32 Famed

Melta Weapons

Astartes Infernus Pistol Pistol 10m S/-/- 2d10+8 E 13 4 Full - 5 35 Famed
Astartes Melta-Gun (Vulkan) Basic 20m S/-/- 2d10+8 E 13 6 2Full - 14 20 Respected
Astartes Multi-Melta (Maxima) Heavy 30m S/-/- 4d10+6 E 13 12 2Full Blast(1) 72 35 Respected
*Conflagration Infernus Pistol Pistol 10m S/-/- 2d10+10 E 15 2 Full - 5 35 Distinguished
*Conflaggration Meltagun Basic 20m S/-/- 2d10+10 E 15 4 Full - 14 35 Distinguished
*Firestorm Multi-Melta Heavy 100m S/2/- 5d10+5 E 15 6 2Full Blast(2), Recharge, Volatile 70 65 Distinguished

Flame Weapons

Astartes Flamer Basic 20m S/-/- 2d10+2 E 3 6 2Full Flame 15 10 -
Astartes Hand Flamer Pistol 10m S/-/- 2d10+2 E 3 4 2Full Flame 6 10 -
Astartes Heavy Flamer Heavy 30m S/-/- 2d10+6 E 6 10 2Full Flame 65 15 -
*Balefire Gun Basic 20m S/-/- 2d10+2 E 3 6 2Full Flame, Toxic 7 16 Respected
*Immolation Rifle Basic 25m S/-/- 2d10+5 E1 1 5 Full Flame 5 15 -
1 To organic targets only. This weapon deals no damage to inorganic targets

Solid Projectile Weapons

Astartes Assault Cannon Mounted 150m //10 3d10+6 I 6 200 3Full Tearing 80 30 Famed
Astartes Shotgun Basic 30m S/2/- 2d10+3 I 0 18 Full Reliable, Scatter 10 5 -
Autogun Basic 90m S/3/10 1d10+3 I 0 30 2Full - 3,5 N/A -
Autopistol Pistol 90m S/-/6 1d10+2 I 0 18 Full - 2,5 N/A -
*Astartes Assault Shotgun Basic 30m S/3/5 2d10+4 I 0 20 Full Reliable, Scatter 10 7 -

Las Weapons

Astartes LasCannon Heavy 300m S/-/- 6d10+10 E 10 6 2Full - 75 30 Respected
Lasgun Basic 100m S/3/- 1d10+3 E 0 60 Full Reliable 4 N/A -
Laspistol Pistol 30m S/-/- 1d10+2 E 0 30 Full Reliable 4 N/A -

Launchers

Astartes Cyclone Missile Launcher Mounted 300m S/2/- 1 1 12 3Full 1 95 25 Famed
Astartes Missile Launcher (Soundstrike) Heavy 250m S/-/- 1 1 8 Full 1 50 10 -
Auxilliary Grenade Launcher N/A 45m S/-/- 1 1 4 2Full 1 +3 15 Respected
*Astartes Armoursbane Missile Launcher Heavy 200m S/-/- 2 2 1 2Full - 12 15 -
1 Varies with Ammunition 2 These Weapons cannot be requisitioned and are unique to the Ultramarines in service to the Deathwatch. Other Deathwatch space marines may come into possession of these weapons through Role-Playing

Exotic Weapons

Astartes Conversion Beamer Heavy 100m S/-/- Varies Varies 4 2Full - 85 40 Hero3
Astartes Digital Flamer Pistol 4m S/-/- 2d10+2 E 3 1 Special Flame4 0.1 35 Famed
Astartes Digital Laser Pistol 4m S/-/- 1d10+4 E 7 1 Special Reliable 0.1 35 Famed
Astartes Digital Melta Pistol 4m S/-/- 2d10+5 E 12 1 Special - 0.1 35 Famed
Astartes Sniper Rifle Basic 200m S/-/- 1d10 R 0 6 2Full Accurate, Felling(1), Toxic 4 20 -
*Astartes Webber Basic 80m S/-/- - 0 5 Full Blast(5), Snare 8 10 Distinguished
*Atomizer Cannon Heavy 50m S/-/- 4d10+4 E 8 25 3Full Blast(5), Devastating(4), Volatile 80 50 Famed
*Deathwatch Graviton Cannon Heavy 45m S/-/- Special - 5 3Full Blast(5) 65 45 Distinguished
*Seismic Escalation Detonator Heavy 100m S/-/- 4d10+10/round I - Special 3Full Blast(10) 40 40 -
*Techxorcism Gun Basic 80m S/3/- 1d10+4 E 4 30 Full Shocking, Special - 30 Respected
*Mk.IX Ultra-Pattern Sharpshooter’s Rifle Heavy 250m S/-/- 1d10+2 R 0 5 Full Accurate, Felling(1), Toxic 4 25 -

3 Only Techmarines are entrusted with this weapon
4 Add +4 to fires started from this weapon
Reloading a Digital Weapon requires 1d5 hours and a successfull Challenging ( +0) Tech-Use Test

Melee Weapons

Name Class Dmg Pen Special wt Req Renown

Chain Weapons

Astartes Chainsword Melee 1d10+3 R 4 Balanced, Tearing 10 5 -

Power Weapons

Astartes Chainfist Mounted 2d101 E 10 Power Field, Tearing 48 40 Famed
Astartes Lightning Claw Melee 1d10+6 E 8 Power Field, Special, Tearing 30 30/45 Distinguished
Astartes Power Axe Melee 1d10+8 E 6 Power Field, Unbalanced 10 20 Respected
Astartes Power Fist Melee 2d101 E 9 Power Field, Unwieldy 25 30 Distinguished
Astartes Power Sword Melee 1d10+6 E 6 Power Field, Balanced 5 20 Respected
Astartes Thunder Hammer Melee 2d10+5 E 8 Power Field, Concussive, Unwieldy 18 30 Distinguished
Omnisssian Axe (Astartes-Pattern) Melee 2d10+6 E 6 Power Field, Unbalanced 14 30 2 Distinguished

1 Chainfists and Power Fists double the wielder’s strength Bonus when adding to Melee Damage
2 Only Techmarines are entrusted to this weapon

Traditional Weapons

Astartes Combat Knife Melee 1d10+2 R 2 - 2 31 -
Ceremonial Sword2 Melee 1d10+3 R 2 Balanced 5 31 -
Sacris Claymore2 Melee 2d10+2 R 2 Unbalanced 10 31 -

1 For additional weapons beyond standard issue
2 see page 174 for description

Force Weapons

Astartes Force Staff Melee 1d10+1 I 0 Balanced, Special 5 25 Respected
Astartes Force Sword Melee 1d10+2 R 2 Balanced, Special 5 25 Respected

Other Melee Weapons

Primitive Weapons Melee 1d10 I 0 Primitive - N/A -
Improvised Melee 1d10-2 I 0 Primitive - N/A -

Weapon Upgrades

Name wt Req Renown
Arm Weapon Mounting +1,5 10 Distinguished
Astartes Melee Attachment (Mono) +2 7 -
Astartes Melee Attachment (Chain) +8 9 -
Deathwatch Suspensor x1/2 25 Respected
Fire Selector +1 2 -
Dipole Mag-Lock - 5 -
Motion Predictor +0,5 20 Respected
Preysense Sight +0,5 10 -
Red-Dot Laser Sight +0,5 10 -
Silencer +0,5 3 -
Telescopic Sight +1 6 -

Weapons, Armor and Wargear

The Serpent and the Eagle Lord Aini Faithbringer